Examples of what LOGO can do:
http://www.cs.berkeley.edu/~bh/logo-sample.html shows how only a little LOGO input can produce a lot of output.
Reproducer: Again, only a small amount of LOGO code (twelve lines) to create a program which can replicate itself over and over again, and with a bit more code it would be possible to even hide the replications into other directories. What's more, the programs are individual, so even if one of them is deleted the others can still replicate.
STUDENT.LGO is probably the best LOGO program I have ever seen.
Finally, a traditional mathematical drawing:
Generated with exactly one (1) line of code (not including
perspectiveto enter Perspective mode).